Goto

Collaborating Authors

 first-order method


Private Zeroth-Order Optimization with Public Data

Neural Information Processing Systems

One of the major bottlenecks for deploying popular first-order differentially private (DP) machine learning algorithms (e.g., DP-SGD) lies in their high computation and memory cost, despite the existence of optimized implementations. Zerothorder methods have promise in mitigating the overhead, as they leverage function evaluations to approximate the gradients, hence significantly easier to privatize. While recent works have explored zeroth-order approaches in both private and non-private settings, they still suffer from relatively low utilities compared with DP-SGD, and have only been evaluated in limited application domains. In this work, we propose to leverage public information to guide and improve gradient approximation of private zeroth-order algorithms. We explore a suite of publicdata-assisted zeroth-order optimizers (PAZO) with minimal overhead. We provide theoretical analyses of the PAZO framework under an assumption of the similarity between public and private data. Empirically, we demonstrate that PAZO achieves superior privacy/utility tradeoffs across vision and text tasks in both pre-training and fine-tuning settings, outperforming the best first-order baselines (with public data) especially in highly private regimes, while offering up to 16 runtime speedup.


From Sequential Nodes to GPU Batches: Parallel Branch and Bound for Optimal $k$-Sparse GLMs

arXiv.org Machine Learning

GPUs have significantly accelerated first-order methods for large-scale optimization, especially in continuous optimization. However, this success has not transferred cleanly to problems with discrete variables, combinatorial structure, and nonlinear objectives, such as certifying optimal solutions for cardinality-constrained generalized linear models. Major challenges include the sequential processing of heterogeneous nodes in branch and bound (BnB) and frequent data movement between the CPU and GPU. We propose a simple, generic, and modular CPU--GPU framework that processes multiple BnB nodes in batches on GPUs. The framework is built around a small set of GPU-efficient routines and uses padding together with lightweight custom kernels to handle irregular node data structures. Experiments show one to two orders of magnitude speedups and zero optimality gap on challenging instances. The framework can also be extended to collect the entire Rashomon set, enabling downstream statistical analysis such as variable-importance analysis and model selection under secondary user-specific measures (e.g., AUC in classification).


Penalty-Based First-Order Methods for Bilevel Optimization with Minimax and Constrained Lower-Level Problems

arXiv.org Machine Learning

We study a class of bilevel optimization problems in which both the upper- and lower-level problems have minimax structures. This setting captures a broad range of emerging applications. Despite the extensive literature on bilevel optimization and minimax optimization separately, existing methods mainly focus on bilevel optimization with lower-level minimization problems, often under strong convexity assumptions, and are not directly applicable to the minimax lower-level setting considered here. To address this gap, we develop penalty-based first-order methods for bilevel minimax optimization without requiring strong convexity of the lower-level problem. In the deterministic setting, we establish that the proposed method finds an $ฮต$-KKT point with $\tilde{O}(ฮต^{-4})$ oracle complexity. We further show that bilevel problems with convex constrained lower-level minimization can be reformulated as special cases of our framework via Lagrangian duality, leading to an $\tilde{O}(ฮต^{-4})$ complexity bound that improves upon the existing $\tilde{O}(ฮต^{-7})$ result. Finally, we extend our approach to the stochastic setting, where only stochastic gradient oracles are available, and prove that the proposed stochastic method finds a nearly $ฮต$-KKT point with $\tilde{O}(ฮต^{-9})$ oracle complexity.



An Even More Optimal Stochastic Optimization Algorithm: Minibatching and Interpolation Learning

Neural Information Processing Systems

We present and analyze an algorithm for optimizing smooth and convex or strongly convex objectives using minibatch stochastic gradient estimates. The algorithm is optimal with respect to its dependence on both the minibatch size and minimum expected loss simultaneously. This improves over the optimal method of Lan [17], which is insensitive to the minimum expected loss; over the optimistic acceleration of Cotter et al. [10], which has suboptimal dependence on the minibatch size; and over the algorithm of Liu and Belkin [19], which is limited to least squares problems and is also similarly suboptimal with respect to the minibatch size.


Homotopy Smoothing for Non-Smooth Problems with Lower Complexity than $O(1/\epsilon)$

Neural Information Processing Systems

In this paper, we develop a novel homotopy smoothing (HOPS) algorithm for solving a family of non-smooth problems that is composed of a non-smooth term with an explicit max-structure and a smooth term or a simple non-smooth term whose proximal mapping is easy to compute. The best known iteration complexity for solving such non-smooth optimization problems is O(1/) without any assumption on the strong convexity. In this work, we will show that the proposed HOPS achieved a lower iteration complexity of O(1/1 ฮธ) 1with ฮธ (0,1] capturing the local sharpness of the objective function around the optimal solutions. To the best of our knowledge, this is the lowest iteration complexity achieved so far for the considered non-smooth optimization problems without strong convexity assumption. The HOPS algorithm employs Nesterov's smoothing technique and Nesterov's accelerated gradient method and runs in stages, which gradually decreases the smoothing parameter in a stage-wise manner until it yields a sufficiently good approximation of the original function. We show that HOPS enjoys a linear convergence for many well-known non-smooth problems (e.g., empirical risk minimization with a piece-wise linear loss function and `1 norm regularizer, finding a point in a polyhedron, cone programming, etc). Experimental results verify the effectiveness of HOPS in comparison with Nesterov's smoothing algorithm and the primal-dual style of first-order methods.


Kronecker-Factored Approximate Curvature for Physics-Informed Neural Networks

Neural Information Processing Systems

Physics-Informed Neural Networks (PINNs) are infamous for being hard to train.Recently, second-order methods based on natural gradient and Gauss-Newton methods have shown promising performance, improving the accuracy achieved by first-order methods by several orders of magnitude. While promising, the proposed methods only scale to networks with a few thousand parameters due to the high computational cost to evaluate, store, and invert the curvature matrix.We propose Kronecker-factored approximate curvature (KFAC) for PINN losses that greatly reduces the computational cost and allows scaling to much larger networks.Our approach goes beyond the popular KFAC for traditional deep learning problems as it captures contributions from a PDE's differential operator that are crucial for optimization. To establish KFAC for such losses, we use Taylor-mode automatic differentiation to describe the differential operator's computation graph as a forward network with shared weights which allows us to apply a variant of KFAC for networks with weight-sharing. Empirically, we find that our KFAC-based optimizers are competitive with expensive second-order methods on small problems, scale more favorably to higher-dimensional neural networks and PDEs, and consistently outperform first-order methods.